Self Reflection
Description
Play as someone going through their average day. begin the day in your bathroom getting ready and end the day at your desk at work. Yet you must be careful not to lose yourself, for if you go too long without seeing yourself, you might cease to exist.
Project Info
Role: Gameplay/UI Programmer
Team size: 7
Engine: Unreal Engine 5
Tools: Perforce, Blender, Maya
Duration: 48 hours
Date: April 2025
Awards: 3rd Place Winner BE Interactive Game Jam 2025
Theme: If You Can't See It, It Doesn't Exist
My Experience
This was the first in-person game jam I experienced. It was a great opportunity to work under a tight deadline
and challenge my skills
as an aspiring video game programmer.
Working in the same space as others felt inspirational and helped me realize how much communication and
decision-making matter in an environment with such limited time. I had to adapt quickly and submit my tasks on
time to ensure proper gameplay for the player and a completed game, while understanding how necessary it is to
simplify ideas to fit the time limit.
I was responsible for the save system of our game. We wanted the theme to be fully integrated into the game in
all ways possible, so what you already saw and can't see anymore shouldn't be there, even if the game is
closed. This system helped me understand how different parts of a game connect together, how imporant is it is
to have an organized system, and how every mechanic in a game can affect the overall game experience.
This game jam gave me more confidence in my skills and made me realize how much can be achieved with the right
mindset, how important communication, good planning, and collaboration are, and how they can lead to great
results. Self Reflection was a great learning experience with a mind-blowing output.